GSC Gunship

Name: GSC AZZ-60 Gunship (Corvette scale)
Cost: 107,375
Weight: 784
Scale: x10

Configuration    MV      Land MA      Flight MA
Corvette	 -4         0       14, or 3AUs/day, or 3LY/per day     

Servos:                                    Armor: (Scaled)
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Hull       MgH   220       22/0      22  |  MgH    S   110    -     10   55
R Wing     SH    100       10/0      10  |  MgH    S   110    -     10   55
L Wing     SH    100       10/0      10  |  MgH    S   110    -     10   55
R Pod      SH     -        20/0      10  |  MgH    S   110    -     10   55
L Pod      SH     -        20/0      10  |  MgH    S   110    -     10   55
Turrent 1  MW     60        6/0       6  |  HS     S    50    -     10   25
Turrent 2  MW     60        6/0       6  |  HS     S    50    -     10   25

Cost: 399
Weight: 104.5

Shields:
Location  Class  Type    DA   SP   DC   Absorp.  Spaces  Cost  Binder   Notes
Hull       MS    React.  -    80   -      -        1     53.5    -      Ranged Only

Cost: 52
Weight: 4.5

Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main      MgH      500 km   System     100      Hull       32        1

Cost: 32
Weight: 2
 
Weapons:
Name            WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc     Notes
Msl Launcher    +0   120  120k   10     80     -    136    5    Rwing   Smart
    Smart 18+, 3 turns
Msl Launcher    +0   120  120k   10     80     -    136    5    Lwing   Smart
    Smart 18+, 3 turns
3 Beam Cannons  +1   130  100k   inf   100    (3)  21.5x3  2x3  Turret 1
3 Beam Cannons  +1   130  100k   inf   100    (3)  21.5x3  2x3  Turret 2
Nuclear Cannon  +2   360  200k   inf   200     1     198   10   Hull

Cost: 599
Weight: 11.2

Movement Systems:
System          MA    Location     Kills    Space    Cost  
Pod 1           7       Pod 1        -        15      15
Pod 2           7       Pod 2        -        15      15

Cost: 30

Powerplant    
    Source: Antimatter (hot, supercharged)
        XS: 5  
        MV: +2   
        MA: +2   
    M-Pool: +67%       
      Cost: +x.3
 
Control System       
      Type: Screens
    M-Pool:      
     Other:      
      Cost:

P+C+H Cost Multiplier: +x.3
P+C+H M-Pool Bonus(+%): +0%
P+C+H Other Notes:

Cost Multiplier Systems:
System        Cost       Space       Special
Reentry Prot. x.1  
Space Enviro. x.05
Sublight      x.75                   1 AU/3day
Diver Drive   x1.25                  3 ly/day
Verniers      x.2          10        +2 MV

Total Multiplier: x2.65
Total M-Pool Bonus(+%): +67%

Subassemblies:
System          Loc    Space    Cost
Cockpit         Hull     1       -
M-pod           Hull     2       10
2 extra crew    Hull     -       4  (+2 Actions)
ASP             Hull     2       10
Spotting Radar  Hull     5       10

Cost: 34
Weight: 0

Final costs:
                Base Weight: 122.2
                Fuel Weight: 12.2
                 New Weight: 134.4
                  Base Cost: 1146
   Cost (after Multipliers): 4183
   Efficency (   56   tons): 112
  Cost (w/Efficency, links): 4295
               Final Weight: 78.4
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x10
                Scaled Cost: 107,375
              Scaled Weight: 784
         (w/Command Armour): 784


Notes:  The AZZ-60 is the standard gunship of the GSC.  It is a deadly anti-
mecha unit, but the main nuclear cannon is effective in taking down ships.
The gunship has an 7 man crew, 4 combat operators (commander, pilot, gunner,
second gunner), two techs, and a medic.  This ship is also capible of FTL
travel.