GSC Neo-Moray

Name: Neo-Moray (GSC)
Cost: 485
Weight: 58.9
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha            -1         6            16

Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      LH    14        14/1      14  |  MW     S    6      -    1    6
R Arm      MW     7         7/1       7  |  MW     S    6      -    1    6
L Arm      MW     7         7/1       7  |  MW     S    6      -    1    6
R Leg      LH     8         8/1       8  |  MW     S    6      -    1    6
L Leg      LH     8         8/1       8  |  MW     S    6      -    1    6
R Wing     MW     6         6/0       6  |  MW     S    6      -    1    6
L Wing     MW     6         6/0       6  |  MW     S    6      -    1    6
Pod        MW     -        12/0       6  |  MW     S    6      -    1    6
Head       MW     6         6/3       6  |  MW     S    6      -    1    6

Cost: 122
Weight: 58
 
Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7km     1000 km     1        Head       4         1

Cost: 4
Weight: .5


Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands      +0    -     2k    -     1x2          4     2    Arms   
Rail Razor   +0   10    12k   10     12     5    47    14    2-H
  2 HEX clips                10x2   4.7x2      6.5x2    2    Hip    On Hip
3-Pack Hvy   +1   11    10k    3      2          42     6    Torso
  Smart 18+, 3 turns
3-Pack Hvy   +1   11    10k    3      2          42     6    Torso
  Smart 18+, 3 turns

Cost: 148
Weight: 13.7

Movement Systems:
System          MA    Location     Kills    Space    Cost  
Pod Thruster    4       Pod          -        12      12
Wing Thruster   3       RWing        -         6       6
Wing Thruster   3       RWing        -         6       6
Leg Thruster    1       RLeg         -         1       1
Leg Thruster    1       LLeg         -         1       1

Cost: 26                                         


Powerplant    
    Source: Antimatter Power Cell (hot, supercharged, 6hr powercell)
        XS: 5  
        MV: +2 
        MA: +2 
    M-Pool: +67%   
      Cost: +x.15
 
Control System       
      Type: Virtual
    M-Pool: +33%     
     Other:      
      Cost: +x.05


P+C+H Cost Multiplier: +x.2
P+C+H M-Pool Bonus(+%): +100%
P+C+H Other Notes: 


Cost Multiplier Systems:
System       Cost       Space       Special
Space Enviro. x.05
Veriers +2    x.2	 10	      +2 MV

Total Multiplier: +x.45
Total M-Pool Bonus(+%): +100%


Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-Seat          Torso    -       1
Missile Jammer  Head     2       5  Range: 0, Level: -3

Cost: 6.5
Weight: 0

Final costs:
                Base Weight: 71.7
                Fuel Weight: 7.2
                 New Weight: 78.9
                  Base Cost: 306.5
   Cost (after Multipliers): 445
   Efficency (    20  tons): 40
  Cost (w/Efficency, links): 485
               Final Weight: 58.9
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 485
              Scaled Weight: 58.9
         (w/Command Armour): 58.9


Notes:  The Neo-Moray is a heavy strike mecha, an improved version of the old
Moray, designed for the army of the New GSC Regime.  It's job is basically
destroy everything in its line of fire.