In the world of Mythania, magic is quite prevalent and pervasive. While only a small fraction of a percent of people are able to wield magic (estimated between 0.2% to 0.5%), this still amounts to well over a million persons. Of those, less than 5% are able to display any degree of significant potential–most are limited to a few basic abilities or a smattering of simple spells and folk charms. Nevertheless, practically every city has numerable magic shops, apothecaries, and potion vendors, to say nothing of magic-related services such as fortune-tellers, healers, scryers, enchanters, illusionists, and wizards-for-hire.
Every intelligent race (or species if you prefer) appears to be capable of wielding magic in some form or another. The Eldrien (and Scaith as well, to a lesser extent) are masters of natural magic, harnessing the forces of nature and the powers of the elements to marvelous effect. The Triclopes, likewise, are masters of psychic powers such as telepathy and telekinesis. Humans seem to be the only race interested in studying astral magic, although Scaithi and Kaffrians have recently begun taking an interest as well. But no matter the person, be they Human, Eldrien, Scaithi, Dworgh, Ogre, Triclops, Kaffrian, or Marsid, the ability to harness and control the forces of magic seems innately intertwined with the qualities of self-awareness and self-determination. Perhaps all intelligent beings have a capacity for magic, but only in a few does the the miraculous gift awaken.
Today, most wielders of magic are organized into guilds and orders, the largest being the Esoteric Order under the direct jurisdiction of the Archidoxy. Prior to the fall of the Imperial Republic, the Esoteric Order was the only sanction magical order–although many others did exist underground. During the Age Reconstruction after the War of Tyranny, the Archidoxy’s political hold over the nations of Celaphania and Tarrona. Because of this, many other independent magical orders now exist, including the Thaumaturgical Order (found by the renowned wizard Soren), the Order of Triquetra, and countless smaller groups. Royal courts, government bodies, military forces, mercantile companies, and exploration groups, also employ wizards and mages in one capacity or another. Many can also be found as independent agents. Since the beginning of the War of Wars, two new magic orders have also arisen: the Order of the Knights Empyrean (loyal to the Commonwealth and her allies), and the dreaded Tenebraean Order (loyal to the Grand Imperium).
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